What are your analysis subjects?
My analysis is located on the intersection of digital media, tradition and society, particularly as associated to India and international Indian communities.
Immediately, individuals throughout the globe work together with many media codecs and areas, in numerous methods and for various causes, every day. This makes analysis on digital tradition really interdisciplinary, concerning questions, approaches, and strategies. My focus inside this wider discipline of digital tradition is video games and gaming research, in India and past.
Carefully associated to and supporting this are my different main analysis areas. To be able to perceive how digital areas similar to social media or video video games, and extra conventional media codecs similar to movie or TV, form and are formed by numerous actors, I research digital religion, popular culture, cultural heritage, and mediatization processes, particularly as associated to South Asia.
The place and the way does the subject of your analysis have an effect?
Digital expertise retains evolving at a quick tempo, and the way individuals work together with it are continually altering. Immediately, cultural and social transformations are more and more associated to altering media environments and rising media use. These in flip result in a brand new amount and high quality of (re)negotiations and (re)constructions of values, worldviews and cultural and social practices.
Intensified media use has various penalties and happens on a worldwide scale, within the so-called ‘West’ or World North (particularly Europe and North America) in addition to in most world areas past this.
My analysis on the worldwide dimensions of such mediatization processes contributes to deciphering transcultural, transnational, and transmedia flows – not solely as flowing from the World North to the World South however particularly additionally vice versa. On this sense, my work on digital tradition in and as associated to South Asia gives new findings that additional novel methodical and theoretical discussions and developments for digital tradition analysis general.
What is especially inspiring in your discipline proper now?
Video video games play a extremely important position in shaping tradition and society, for example, by actively contributing to developing the perceptions of values, identities, and society usually. Thrilling methods of utilizing this instructional potential embody game-based studying, gamification, and utilising game-based environments for instructing.
As research proceed to confirm further advantages of, particularly, the immersion components of instructional video games as in comparison with conventional instructing, I discover it very promising to maintain extending the advantages of instructional video games to Humanities and Social Sciences disciplines, similar to South Asian Research.
For instance, in collaboration with an award-winning Indian recreation improvement studio, we lately developed two educational video games introducing chosen core facets of Indian tradition and society, by taking the competition Durga Puja as a content material instance. With this, giant audiences in and past academia could be reached, in hopefully distinctive and intriguing methods.
Xenia Zeiler is the professor of South Asian research within the School of Arts.
Source link